Collision Overlaping
So, after I started using the new officially supported DLL for larger resolutions, I decided to make larger sprites. The only problem is, anything wider than the standard 32x32 grid overlaps everything...and it looks pretty bad. I could add some unpassable tiles between the character and the wall or any even to separate them, but I'd really rather not.Basically, I'm asking if any script exists that can fix this, or if anyone can make one?
Here's a picture to show the issue.
本贴来自国际rpgmaker官方论坛作者:Mukar处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/collision-overlaping.35516/
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