MSS - Correct Sprite Display
https://lh3.googleusercontent.com/-vzNJSk8fPOc/UBj_PsaUCRI/AAAAAAAAAd0/UGw7L3NufiI/s564/Logo.png
Correct Sprite Display - V1.0
Last Update: 2012.06.26
Updates:
[*]2012.06.26: Update to V1.0:
Script made
Script Description:
This script corrects how sprites will be displayed, to prevent errors happening when the sprite is higher than 32px and the tile above it is set to star passability.
This script is Plug'n'Play, just put it in it's own slot in Script Editor below Materials and above Main.
Compatible Scripts:
This Script is made for use with Anaryu's Particle Engine, however it will work without it too.
Screenshots:
SpoilerChanges this:
https://lh4.googleusercontent.com/-UCv8mNmDQO0/T-GzcZqtmSI/AAAAAAAAAU8/RoXGtITGatY/s123/Messed%2520up%2520Display.png
To this:
https://lh3.googleusercontent.com/-oSCtQhN3ghE/T-ng4wS-toI/AAAAAAAAAY0/O52ZmnIFF1k/s105/Correct%2520Sprite%2520Display.png
Script:
Demo not necessary.
Script Download
Credits:
[*]mobychan
FAQ:
n/a
Want to request something?
Please look here
本贴来自国际rpgmaker官方论坛作者:mobychan处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/mss-correct-sprite-display.2803/
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