Crystal Engine – Equipment Weight
Without YEASpoiler
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With YEA
Spoiler
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Introduction
This script allows you to set up a weight system for your equipment. This system sets all equipable items to have a weight. When an actor’s equipment is too heavy the play cannot exit out of the equip scene (or cycle to another actor).
Actor/Class Notetags
<weight limit: x> Sets the actor’s/class’s weight limit to x (actor limit take priority)
Skill/Item Notetags
<change weight limit: +x> Add x to the target’s weight limit
<change weight limit: -x> Subtract x to the target’s weight limit
Item/Weapon/Armor Notetags
<weight: x> Sets the weight of the item/weapon/armor to x (weight for items is only if using CE – Item Accessories)
Script Download
Get the Latest Version
本贴来自国际rpgmaker官方论坛作者:Crystal Noel处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/crystal-engine-equipment-weight.29951/
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