Key Item Trigger Labels
http://himeworks.com/blog/wp-content/uploads/2014/11/537x410xUsingKeyItemEventTriggers4.jpg.pagespeed.ic.DX0GYO8Ho4.jpgThis script is an add-on for Event Trigger Labels. It allows you to assign key items as trigger labels, allowing you to use key items to trigger events. You can add multiple key item triggers to an event, each with their own set of responses.
By pressing a button of your choice, the player can bring up a key item selection window that will list all of the key items currently in the inventory. The player can then select a key item, and any events in front of the player that can be triggered by the item will execute.
Rather than creating static events that will ask you whether you wish to use a certain item, or simply check whether the item is in the inventory and proceed to run the appropriate logic, you can challenge the player to figure out when and where an item should be used.
Get it at HimeWorks!
本贴来自国际rpgmaker官方论坛作者:Tsukihime处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/key-item-trigger-labels.33680/
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