Battle Algorithms
Soul Engine Ace – Battle AlgorithmsAuthor: Soulpour777
Web URL: infinitytears.wordpress.com
# Version 1.0
Category: Battle Related Script
Description:
Remodels the default Game Battler settings for Battle Sequence. The script changes how damage value is working, how critical hits are being managed and bonus damages for every battle.
Features:
Breaking Hit – An additional damage created when dealing a critical strike.
Damage Cap for Critical and Breaking Hit.
Damage Cap for Variance Damage
Enemy Levels for Final Fantasy 7 Critical Criteria
Critical Hit Formula changed to damage + FF7 Calculation
Breaking Hit chance formula is likened to FF7.
Added Vocabs for Breaking Hit.
Installation: Place this script below materials above main.
Pre-requisites: None
All my scripts are bound by my Terms of Use. Please preserve this script header. Credits is a must.
Script:
Please refer to this link for the script.
本贴来自国际rpgmaker官方论坛作者:SoulPour777处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/battle-algorithms.29187/
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