じ☆ve冰风 发表于 2026-7-31 12:56:59

Crystal Engine – Shadow Pokémon

Introduction


This script replicates the shadow pokemon system from Pokemon Colesseum and XD. The system allows for you to deam actor and enemies as Shadow Pokemon


What are Shadow Pokémon?


From the Bulbapedia Article on Shadow Pokémon: http://bulbapedia.bulbagarden.net/wiki/Shadow_Pokémon


Shadow Pokémon (Japanese: ダークポケモン Dark Pokémon) are Pokémon that are being used for wrongful acts because they had the doors to their hearts shut artificially, a process created and carried out by Cipher in the Orre region. Collecting Shadow Pokémon through snagging and restoring them to normal is the main goal of Pokémon Colosseum and Pokémon XD: Gale of Darkness.


Actor/Enemy Notetags


<shadow> Indicates that the actor/enemy is a Shadow Pokémon


Skill/Item Notetags


<scent: x> Causes the skill to reduce the heart guage by x


<snag ball> Causes the skill if it is a Pokeball to override the rule about  catching trained Pokemon if the target is shadow


<time flute> Causes the skill in instantly purify a Pokemon


<call> Causes the Skill to Snap the User Out of Hyper Mode


Script Calls


purify_ready?(actor_id) Used to check if an actor is ready to be purified


relic_stone(actor_id) Calls purifications if possible for the user


Script Download


http://crystalnoel42.wordpress.com/2014/06/24/crystal-engine-shadow-pokemon/


本贴来自国际rpgmaker官方论坛作者:Crystal Noel处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/crystal-engine-shadow-pokemon.28977/
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