Happy Party Script (Party has same EXP)
Singular Party EXPThis script changes the way the EXP is handled. A specified game variable (Variable 001 by default), will be designated to hold the EXP value. Each character will have the same EXP points as that variable, allowing for a singular Party EXP. Functions such as EXP Rate will be rendered useless, and Initializing will only be able to truly affect equipment. And Levels will depend on the class's EXP Curve. Keep these in mind when using this script.
This script hardly needs a demo. Try it out and see for yourself. This script was inspired by the gameplay in South Park: The Stick of Truth.
To Download the Script, click here.
Known issues:
When adding to the variable in-game, levels only register post-battle. That means to rectify the EXP and Level, one must finish a battle, win or lose. Nothing too major. But, if you encounter any problems, you can message me, comment here, or, for the fastest response, comment on the topic in my Wordpress.
本贴来自国际rpgmaker官方论坛作者:noelburgundy27处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/happy-party-script-party-has-same-exp.28004/
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