じ☆ve冰风 发表于 2026-7-30 21:33:40

Weapon/Armor Price Adjustment Script

Script Name: Item Price Adjustment Script
Version: 1.0.0
Author: Gump (@GumpNerd)
 
Information:
This is a small companion script to go with my upcoming shop system. They work together but neither is required for the other to work, so you can use this to adjust prices automatically of weapons/armor type items in any game. This can have some interesting economic impacts. You can have a period of high price inflation due to demand for example.
 
- "Re/Set the Price": total all parameters, and multiply or add them to the item level squared, then add the value amount for item rarity. Some of these options are controlled by note tags.
- "Inflate the Price": total all parameters, so some fun stuff with random numbers, add the result to items current cost, inflating its price. The command controlling inflation can be called with a number which runs it multiple times.
 
You can use this script freely in any free or commercial game. Providing credit is not required.
 
Read More information and get the script here.
 
A 'Screenshot':
 

http://i.imgur.com/nASqix3.png



本贴来自国际rpgmaker官方论坛作者:Gump处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/weapon-armor-price-adjustment-script.26809/
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