じ☆ve冰风 发表于 2026-7-30 18:46:56

Event-based Inventory Dump

Just want to check on this, because I know it's something of a common thing in RPGs (especially Eastern ones):

Say the party gets captured. Obviously the captors aren't going to leave them armed and well-stocked, so in the story they take away everything the party has (or most everything). Now as the developer I don't know how many items the characters have gotten, so for all I know they could have a single health potion left, or several dozen, but I want them all gone. The player may get them back later but for now they should have (basically) empty pockets.

Is there a quick way to easily dump the player's inventory out, without having to check a bajillion variables or needing to create a script to do as such? 


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