Provoke
Effect: Provoke-Tsukihime
This script adds a "provoke" effect to your state.
When the provoke state is added, all enemies that have not executed their action this turn will have their target index changed to the battler with this state.
Download
Script: Download here
Required: Effect Manager
Usage
This is just a proof of concept; it doesn't handle too many things.
For example if the enemy's attack hits all battlers...well this would be kind of useless. If it hits random targets, also useless. But realistic!
Just tag a state with
Code:
<eff: provoke>
本贴来自国际rpgmaker官方论坛作者:Tsukihime处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/provoke.5395/
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